Why choose this survivor? Choose the Soldier if you want to protect teammates, make hard calls under pressure, and fight effectively at range.
Experiences
- Small-Unit Tactics+2
- patrols, ambush awareness, coordinating defense.
- Military Fieldcraft+2
- navigation, camouflage and survival in the field.
Signature features
- Suppressive Fire3 Hope
- attack up to three enemies with a suitable firearm and sufficient ammunition; gain +2 to each attack roll and deal full normal damage on hits.
- Braverypassive
- on an action roll with Fear, roll 1d6; on a 6, the GM gains no Fear from that roll.
Personal Issue
- The Ones Who Didn’t Come Back
- memories of brutal losses can cause Stress. The Soldier functions during combat, but may suffer afterward. Personal connection is important to their Stress recovery.
Starting gear & weapons
AR-15 assault rifle: Agility, 1d10+4 Physical; 30-round magazine loaded and 15 spare rounds (45 total). Hunting knife: Strength, Melee, 1d4+1 Physical. Survival backpack, warm clothes, mess kit and Goofy Armor. Rifle range is not specified in the source character note.
Why they join the rescue
They know the group is going into danger, and their sense of duty will not let the others face it alone.
This profile is safe to browse before choosing a character. Complete personal histories and any private connections are intentionally omitted. Final play uses the selected Alchemy character sheet.